Although the Skyrim community is dying for more news on the upcoming DLC ‘Dawnguard’ for Bethesda’s open-world RPG ‘The Elder Scrolls: Skyrim’, new gameplay mechanics are also very exciting.
Recently Bethesda added kill-cams and Kinect support but now they are adding some fearsome battle-ready horses to take down all that oppose you and your ways. This was also a feature that was shown in the ‘Skyrim Game Jam’ segment, like the previous updates were, that are now slowly making their way to the game.
You can be a beta-tester for the update to try it now (PC only) as Bethesda states, “opting into the latest Steam Beta Update, PC users can check out the feature today”.
1.6 Update (all platforms unless specified)
NEW FEATURES
- Mounted Combat – Skyrim now allows you to do melee and ranged combat while riding a horse
BUG FIXES
- General stability and memory optimizations
- General AI pathfinding optimizations and bug fixes
- Optimizations and crash fixes for data leaks
- Fixed rare crash with lighting
- Fixed crashes related to loading and saving games
- Fixed crash with summoned creatures/NPCs
- Fixed rare issue where saves would be corrupted
- Improved logic for when ranged kill cams are played
- Fixed issue with ranged kill cams while killing a dragon
- Fixed rare issue with certain ranged kill cams not playing properly
- Fixed issue with nirnroot lighting not properly cleaning up
- Fixed issue where bow damage was being calculated incorrectly
- Fixed rare problem with werewolf kill moves would not finish animating properly
- In “The Break of Dawn†fixed rare issue where Meridia’s Beacon would disappear from player’s inventory
- Fixed occasional issue where followers would disappear after player pays off a county after committing a crime
- Fixed issue where certain creatures and NPCs would fail to respawn properly
- Fixed rare issue with dialogue subtitles not displaying properly
- Fixed issue with water appearing blurry when loading a saved game after creating a save underwater
- Fixed issue where map cursor would occasionally disappear after closing a message box with Kinect enabled (Xbox 360)
- Fixed rare issue with shouts only performing the first level and not other unlocked levels with Kinect enabled (Xbox 360)
- Fixed issue where the shout buttons would stop working properly if users mashed LB and RB during cooldown with Kinect enabled (Xbox 360)
source | bethesda (also beta sign-up)
Video games cannot consider themselves art forms i.m.o. unless they start releasing developed games. Skyrim might be ok in a year. I’ll wait till the modders to the work of Bethesday. Here is a few reasons why. Aside from game breaking quest bugs, the other problems with visuals and such didn’t really bother me that much. Luckily I didn’t play on a Playstation. What DOES bug me about what could have been one of the greatest games of all time? Minor: FIX THE HOUSES SO STUFF DOESNT FLY AROUND. Give me a break, you had it down 10 years ago with Morrowind, how did you get worse at it? To own ones own house and to really live in it, to make it your own is part of really getting drawn in..I know that Im old school that way, I like to be there in the game and not in my head…. Minor: why do the guards know more about me then my therapist? It’s a total immersion killer when they make little comments about my skills unsolicited. No reason for it. This along with other random dopey comments that you hear seem unduly janky, and draw my attention away from the fact that I’m in Skyrim. Major: lazy, and I mean reeeeeallly lazy writing is not really masked by explaining them in fancy terms like “radiant quests”. I get the idea, but fetch this from the dungeon without any back-story or real reason turns into an overblown Diablo crawl. The characters are shallow, the dialogue is simple (not the good kind), and the voice acting though wonderful in parts is so pitiful in the other parts that I wonder if someone was hired as a favor to a family member. The guy who does the voice for Brynjolf’s wizard Farengar couldn’t audition for a high school play…which would be nice and quirky if he was only there that one time…but he shows up all over the place. Major: It is extremely difficult to suspend disbelief in the world of Skyrim without at least an effort to show some real armies either engaging, or heck even just parked somewhere to see….I mean it’s war right? I need more than 3 imperials and a man in rags or 2 people joining the fight etc…populate it, even if just a little more. Major: The new skill system, while it did grow on me a little, was so poorly developed that I just didn’t care about getting better at anything…add to that the uselessness of two of the trees (lockpicking, etc.) and a limit to the kind of spells that can be cast (more “streamlining” which actually equates to boredom for those with longer attention spans. Now before I gain the label of “hater” or whatever the kids are saying thesedays to denote someone who thinks differently than them, consider this: We paid for a game with money that we earned and we have every right to ask for more. More and more game companies are pandering to a “wider audience” which means roughly that they don’t have to put out games that are fully developed because they know dopes (yes like me) will take them on their word that this is the best offering. Glitches are to be expected (though Skyrim was pretty bad even by Bethesda’s standards) but I really miss the days when you got excited about a game and it was worth the wait…