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  • Naughty Dog Defends Game’s “Clunky” Gunplay

    UNCHARTED 3 3 wallpaper

     
    Ah, complainers. Gotta love ‘em….right? RIGHT? The latest batch has been from forums awash with complaints about Uncharted 3′s gun mechanics. Evidently the new mechanics are too “clunky” and “sluggish” apparently? 
     
    Well, Naughty Dog has decided to kill ‘em with kindness…or in this case, information. Because you know, you can’t always assume that people complaining in forums actually know what they’re talking about; I mean let’s face it, most of us probably aren’t game designers.
     
    Naughty Dog community manager Arne Meyer issued a statement that broke down the new gun mechanics technically. “Aiming is identical to Uncharted 2…we did adjust the sensitivity to be MUCH higher in Uncharted 3 to give you a more precise feel.
     
    We also changed how the enemies move in Uncharted 3. Your foes can run faster to their desired position than in Uncharted 2, which changes the flow of gun combat as well, from what you were used to if you’re coming off fresh from Uncharted 2.
     
    Perhaps one of the more significant changes revolves around the accuracy to the AK rifles. In Uncharted 2, you could fire the AK across the map with extreme accuracy… Fact is, the AK in Uncharted 3 isn’t great at long range intentionally
    .”
     
    In addition, the bullets leave the gun barrel differently than how they did in Uncharted 2, and also there have been tweaks to weapon recoil.
     
    So to sum it up, the gunplay isn’t “broken,” it’s simply “different.” I thought people were always complaining that certain games were too formulaic and just the same thing over and over?
     
    SOURCE | NAUGHTY DOG