The Last of Us: Interview With Creative Director Neil Druckmann and Game Director Bruce Straley

The Last of Us: Interview With Creative Director Neil Druckmann and Game Director Bruce Straley

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  It’s a rare occasion these days to find a game that isn’t a copycat or a sequel of a previous title. True, unique IPs are a phenomenon that seems to be diminishing, and truth be told, it’s simply a risky endeavor in today’s market. However, every now and then a game pops up that […]

Madden NFL 13 Developer Interview

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  Part 1 of Welcome Back, Football! can be read here.   Welcome to Part 2 of Welcome Back, Football! In Part 1, we talked with Ben Haumiller and discussed the new features that NCAA Football 13 would be bringing to the table. Today, we move on to Madden.

Ben Haumiller Talks NCAA Football 13

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  This is Part 1 of our Welcome Back, Football! interview. Check back on Monday for Part 2, Madden 13!   We’re in the middle of the heat of summer and all across the nation, training camp is kicking into full gear. Yes folks, we’ve nearly come full circle once again, and football is in […]

Interview with Peter Ong, Disney Epic Mickey: Power Of Illusion

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  When I was a kid, I remember going to a friend’s house and being REALLY disappointed that he did not have his promised copy of Indiana Jones and the Last Crusade for the Sega Genesis. I felt cheated….even angry when instead, he whipped out his copy of Castle of Illusion Starring Mickey Mouse.

Interview With Tony Farwell, President of GovX, Inc. – Medal Of Honor: Warfighter Military Edition

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  Last week we ran a story about a partnership between Electronic Arts and GovX for the upcoming special edition Medal of Honor: Warfighter Military Edition.

Interview With Patrick Dwyer Of Robomodo: Tony Hawk’s Pro Skater HD

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  One of the best memories of my freshman year in college was not going to class; instead it was spending the day sitting in my dorm with my buddies playing Tony Hawk’s Pro Skater. At the time, the game was so fresh and so….HIP, for lack of a better term. It had fantastic gameplay […]

Interview With SideQuest Studios: Introducing Rainbow Moon!

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  The RPG genre is littered with mega-franchises from the Final Fantasy series and Fire Emblem all the way to more recent action offerings like Dragon Age and The Elder Scrolls V: Skyrim.

We Interview Andy Gavin, Co-Founder Of Naughty Dog

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  Crash Bandicoot. Jak and Daxter. Uncharted. The Last of Us. The list of games that have made Naughty Dog a household name is impressive, to say the least. Throughout the last few generations of gaming, we’ve come to expect great things from Naughty Dog, whether it’s a fantastic platformer, or a true, interactive movie […]

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Interview: The inspiration and future of Awesomenauts

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  Awesomenauts trailers and details up to this point, gave me an instant connection with some of the best animated 80′s cartoons ever created. From the 2D layout, to the unique cast of playable characters (including Lonestar my player-choice below), the game seemed to be an homage of personal favorites remastered for a MOBA title on a console.

Interview With Mike DeVault, Lead Designer Of Tiger Woods PGA Tour 13

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  As far back as I can remember, there has been virtual golf. Whether it was something like a Mario golf game, or Golden Tee at the arcade, video game golf has been a mainstay as much as any FPS or RPG.

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